If there aren't any combat situations in the game, then the villager AI probably couldn't handle/respond to an attack, so there would need to be a lot of work from the modder into augmenting the villager AI to make a situation with hostile enemies viable.Īs mentioned earlier, small bandit camps sound like a great idea. i've been following it for a little while now and would like to see how it's supported in the future by its modding scene and the developers. I don't own this game, so take these with a grain of salt. let them join your village (they are uneducated) activate guards tower and they just run away. and probably produce some other negative effects (unhappiness) The idea is to arm your villagers or hunters with swords so they can defend themselves.Ī group of nomads just occupy your castle (very similar to banished). the may kill your animals in pastures for food. the same bandits camps but more agressive. and I don't mind if they expand camps and grow.Īnd very cool feature could be: if some of your villagers have very low happiness or have some needs not covered they may join bandits. steal food and other stuff from your barns (this is the most desirable for me lol) But game support modding and we expect a various enemy mods from users soon. Originally posted by Alprog:There are no enemies at game right now.
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